==== PREFIX (★) ==== - AA = Anti-Armor (weapons) - AR or ARI = Aristocrat's - A or ASS = Assassin's - AS = Auto Stim (armor) - BER or BZ = Berserker's (weapons) - B = Bloodied (weapons) - B or BOL = Bolstering (armor) - CH = Chameleon (armor) - CL = Cloaking (armor) - D = Double (ranged weapons) - EXE = Executioner's (weapons) - E or EXT = Exterminator's - F = Furious (weapons) - GS = Ghoul Slayer's - G = Gourmand's (weapons) - H = Hunter's - I = Instigating (weapons) - JG or JN = Juggernaut's (weapons) - J = Junkie's (weapons) - LS = Life Saving (armor) - M or ME = Medic's (weapons) - MS = Mutant Slayer's - M or MU = Mutant's - N = Nocturnal - O or OE = Overeater's (armor) - Q = Quad (ranged weapons) - R = Regenerating (armor) - S or ST = Stalker's (weapons) - SU = Suppressor's (weapons) - T = Troubleshooter's - TS = Two Shot (ranged weapons) - U = Unyielding (non-PA armor) - V = Vampire's (weapons) - V or VAN = Vanguard's (armor) - W = Weightless (armor) - Z = Zealot's ==== MAJOR (★★) ==== - +1A or 1A = 1 Agility (armor) - +1C or 1C = 1 Charisma (armor) - +1E or 1E = 1 Endurance (armor) - +1I or 1I = 1 Intelligence (armor) - +1L or 1L - 1 Luck (armor) - +1P or 1P = 1 Perception (armor) - +1S or 1S = 1 Strength (armor) - 10 = hunger/thirst grow 10% slower (armor) - 25 = 25% more damage while standing still (melee) - 25A = 25% more damage while aiming (ranged) - 25C = 25 cryo resistance (armor) - 25D or 25E = 25% environmental disease resistance (armor) - 25F or FFR = 25% faster fire rate (ranged) - 25F = 25 fire resistance (armor) - 25P = 25 poison resistance (armor) - 25R = 25 radiation resistance (armor) - 40 = 40% more power attack damage (melee) - 50 or 50C = VATS critical hits do 50% more damage (weapons) - 50B or BASH = bashing damage increased by 50% (ranged) - 50L = 50% more limb damage (weapons) - 50R = reflect 50% of melee damage while blocking (melee) - 50V = 50% higher VATS hit chance (weapons) - 7 or 7E = receive 7% less explosive damage (armor) - AP = replenish 15 AP per kill (weapons) - AP or POW = increases AP refresh speed (armor) - E = bullets explode for area damage (ranged) - LS = last round in a magazine has 25% chance to do double damage (ranged) - SS = 40% faster swing speed (melee) ==== MINOR (★★★) ==== - +1A or 1A = 1 Agility (weapons) - +1E or 1E = 1 Endurance (melee) - +1P or 1P = 1 Perception (ranged) - +1S or 1S = 1 Strength (melee) - 5C or 100C = 5% chance to deal 100 cryo damage to melee attackers (armor) - 5E or 100E = 5% chance to deal 100 energy damage to melee attackers (armor) - 5F or 100F = 5% chance to deal 100 fire damage to melee attackers (armor) - 5P or 100P = 5% chance to deal 100 poison damage to melee attackers (armor) - 15 or 15R = 15% faster reload (ranged) - 15C = VATS critical fill meter fills 15% faster (weapons) - 15B or BL = reduces damage while blocking by 15% (armor and melee) - 15L = receive 15% less limb damage (armor) - 25 or LVC = 25% lower VATS cost (weapons) - 40 = take 40% less damage while power attacking (melee) - 50 or 50A = 50 damage resistance while aiming (ranged) - 50D or DUR = breaks 50% slower (weapons) - 50D or DUR = 50% more durability (armor) - 50F or Acro = reduces fall damage by 50% (armor) - 90 = 90% reduced weight (weapons) - 250 = 250 damage resistance while reloading (ranged) - AWR = ammo weight reduced by 20% (armor) - CAV = 75% chance to reduce damage by 15% while sprinting (armor) - DIS = slowly regenerate radiation damage when not in combat (armor) - Diver's = grants underwater breathing (armor) - DOC = 5% more powerful meds - FMS = faster movement speed while aiming (ranged) - FWR = food, drink, and chem weight reduced by 20% (armor) - HTD = harder to detect while sneaking (armor) - JWR = junk weight reduced by 20% (armor) - LOCK or SAFE = Increases size of sweet-spot while picking locks (armor) - SEN = 75% chance to reduce damage by 15% while standing still (armor) - SF = chance for stealth field (weapons) - WWR = weapon weight reduced by 20% (armor) Sources: [[https://www.reddit.com/r/fo76/comments/t727ua/comment/hzhtjlw/|1]]